| array() | mat3 | |
| col(int col) | mat3 | |
| col(int col, float a, float b, float c) | mat3 | |
| col(int col, vec3 vec) | mat3 | |
| col2(int col) | mat3 | |
| create(vec3 a, vec3 b, vec3 c) | mat3 | [static] |
| create(float aa, float ab, float ac, float ba, float bb, float bc, float ca, float cb, float cc) | mat3 | [static] |
| diag() | mat3 | |
| eq(mat3 b) | mat3 | |
| fromNormal(vec3 normal) | mat3 | [static] |
| fromTo(vec3 from, vec3 to) | mat3 | [static] |
| get(int col, int row) | mat3 | |
| identity() | mat3 | [static] |
| isIdentity() | mat3 | |
| mul(mat3 mb) | mat3 | |
| mul(vec2 v) | mat3 | |
| mul(vec3 v) | mat3 | |
| mulass(mat3 mb) | mat3 | |
| print() | mat3 | |
| rotate(vec2 v) | mat3 | |
| rotationDeg(float angle, float x, float y, float z) | mat3 | [static] |
| rotationDeg(float angle, vec3 v) | mat3 | [static] |
| rotationRad(float angle, float x, float y, float z) | mat3 | [static] |
| rotationRad(float angle, vec3 v) | mat3 | [static] |
| row(int row, float a, float b, float c) | mat3 | |
| row(int row, vec3 vec) | mat3 | |
| row(int row) | mat3 | |
| scale(float x, float y) | mat3 | |
| scale(vec2 amount) | mat3 | |
| scale(vec3 amount) | mat3 | |
| scaling(float x, float y) | mat3 | [static] |
| scaling(vec2 amount) | mat3 | [static] |
| scaling(vec3 amount) | mat3 | [static] |
| set(vec3 a, vec3 b, vec3 c) | mat3 | |
| set(float aa, float ab, float ac, float ba, float bb, float bc, float ca, float cb, float cc) | mat3 | |
| set(int col, int row, float value) | mat3 | |
| swizzle(int a, int b, int c) | mat3 | |
| toString() | mat3 | |
| translate(float x, float y) | mat3 | |
| translate(vec2 amount) | mat3 | |
| translation(float x, float y) | mat3 | [static] |
| translation(vec2 v) | mat3 | [static] |
| transpose() | mat3 | |