| baseLevel(float value) | GLtexture | |
| bind() | GLtexture | |
| copyImage(GLint level, GLenum format, GLint x, GLint y, GLint width, GLint height) | GLtexture | |
| disable() | GLtexture | |
| enable() | GLtexture | |
| generateMipmap(GLboolean value) | GLtexture | |
| height() | GLtexture | |
| height(GLint level) | GLtexture | |
| image(GLint width, GLint height, GLenum format, GLenum type, GLvoid *data) | GLtexture | |
| image(GLenum format, out GLubyte[] pixels) | GLtexture | |
| image(GLint level, GLenum format, out GLubyte[] pixels) | GLtexture | |
| magFilter(GLenum mode) | GLtexture | |
| minFilter(GLenum mode) | GLtexture | |
| name | GLtexture | |
| owner | GLtexture | |
| priority(GLfloat value) | GLtexture | |
| priority() | GLtexture | |
| target | GLtexture | [static] |
| target_binding | GLtexture | [static] |
| this() | GLtexture | |
| width() | GLtexture | |
| width(GLint level) | GLtexture | |
| wrapS(GLenum value) | GLtexture | |
| wrapS() | GLtexture | |
| wrapT(GLenum value) | GLtexture | |
| wrapT() | GLtexture | |
| ~this() | GLtexture |
1.3.2