This wraps a display list name with a pretty bow and reflects the GL API for display lists (all such methods start with "list").
Public Member Functions | |
| this () | |
| Set the frame and allocate the name. | |
| ~this () | |
| Delete the texture name if owner is set. | |
| void | compile () |
| Start compilation on the list, deleting any previous data. | |
| void | compileAndExecute () |
| Start compilation on the list and execute at the same time. | |
| void | compileEnd () |
| Finish compilation. | |
| void | call () |
| Run the display list. | |
Public Attributes | |
| GLuint | name |
| Name of this display list. | |
| bit | owner = true |
| If owned, it can delete the display list when deleted. | |
1.3.2